The former Amiga logo, as used by Commodore-Amiga Inc.
The
Amiga was a family of
personal computers originally developed by
Amiga Corporation. Development on
the Amiga began in 1982 with
Jay Miner as
the principal hardware designer.
Commodore International bought Amiga
Corporation and introduced the machine to the market in 1985.
The name
Amiga was chosen by the developers specifically from the
Spanish word for a female friend,
and because it occurred before Apple
and Atari alphabetically.
Based on the
Motorola 68k series of
microprocessors, the machine sports a
custom chipset with then
advanced graphics and sound capabilities, and a
pre-emptive multitasking operating system (now known as
AmigaOS). While the M68k is a
32-bit processor, the version originally used in the
Amiga, the 68000, has a
16-bit external
data bus so it must transfer 32 bits of
data in two consecutive steps, a technique called
multiplexing — all this is transparent to
the software, which was 32-bit from the beginning. The original
machine was generally referred to in the
press as a 16-bit computer; Later models
featured fully 32-bit designs. The Amiga provided a significant
upgrade from 8-bit computers such as the
Commodore 64, and the platform quickly grew in
popularity among computer enthusiasts, especially in
Europe. It went on to sell approximately 6 million
units.
It also found a prominent role in the
desktop video,
video production, and
show control business, largely due to the
Video Toaster video editing system,
and was a less expensive alternative to the
Apple Macintosh and
IBM-PC. The Amiga's native ability to play back
several channels of digital samples made it a popular platform for
early "
Tracker" music
software, and the machine's relatively powerful processor and
ability to access several megabytes of memory led to the
development of several 3D rendering packages, including
LightWave 3D and
Blender. The Amiga was most commercially
successful as a
home computer, with a
wide range of games and creative software, although early Commodore
advertisements attempted to cast the computer as an all-purpose
business machine.
Since the demise of Commodore, various groups have marketed
successors to the original Amiga line.
Eyetech sold Amiga hardware under the
AmigaOne brand from 2002 to 2005. A-Cube currently
sell the
Sam440 PPC board designed to run the
latest AmigaOS 4.1 (as of 2009).
History
The Amiga was originally designed by a small company called
Amiga Corporation, and initially
intended to be a next generation
video
game machine, but was later redesigned into a general purpose
computer. Before the machine was released into the market the
company was purchased by
Commodore. The first model was
released in 1985 as simply "The Amiga from Commodore", later to be
retroactively dubbed the
Amiga 1000. The
following year the Amiga product line was expanded with the
introduction of two new models; the
Amiga
2000 for high-end graphics and business use, and the
Amiga 500 was for home use. Commodore later
released several new Amiga models, both for low-end gaming use and
high-end productivity use.
In 1994, Commodore filed for bankruptcy and its assets were
purchased by
Escom, a German
PC manufacturer, who created the
subsidiary company
Amiga Technologies. They re-released the
A1200 and A4000T, and introduced a new
68060
version of the A4000T.
However, Escom in turn went bankrupt in 1997. The Amiga brand was
then sold to another PC manufacturer,
Gateway 2000, which had announced grand plans
for it. However, in 2000, Gateway sold the Amiga brand without
having released any products.

Amiga Technologies Logo.
The current owner of the trademark,
Amiga,
Inc., licensed the rights to make hardware using the Amiga
brand to a UK computer vendor,
Eyetech Group, Ltd, which was founded by
Alan Redhouse and had
previously been involved with warehousing and barcode tracking.
They were previously selling the
AmigaOne
via an international dealer network. The AmigaOne is a
PowerPC computer designed to run the latest version
of
AmigaOS, which was itself licensed to a
Belgian-German company, Hyperion Entertainment.
In October 2009, Hyperion was granted an exclusive, perpetual,
worldwide right to AmigaOS 3.1 in order to use, develop, modify,
commercialize, distribute and market AmigaOS 4.x in any form, on
any medium and for any current or future hardware platform under
the exclusive trademark “AmigaOS”.
Hardware
At its core, the Amiga features custom designed
coprocessors, used for handling tasks such as
audio, video, encoding and animation. This freed up the Amiga's
central processor for other tasks (given that the coprocessors
could keep up with the central processor's demands) and gave the
Amiga an edge on its competitors in many situations.
The platform also introduced other innovations. The
Amiga CDTV, for example, was the first computer to
feature a
CD-ROM drive as standard, as well
as being one of the earlier computers to no longer include a floppy
drive in the standard configuration. The Amiga was also one of the
first computers for which inexpensive sound sampling and video
digitization accessories were available.
Although it was once regarded as "unemulatable," since around 2000,
many different platforms have
Amiga
emulation programs available that reproduce the Amiga's
hardware functions in software. This allows users to run Amiga
software without the need for an actual Amiga computer.
Central processing unit
All Commodore Amiga models make use of Motorola Central Processing
Units (
CPUs) based on the Motorola 68k
architecture. In desktop-style Amiga models, the CPU was fitted on
a
daughterboard (except the A2000)
called a CPU card. Low-cost Amiga models come with CPUs either
socketed or soldered onto the motherboard. On all Amiga models the
CPU can be upgraded through an expansion card or direct CPU
replacement. CPU cards were provided by both Commodore and
third-party manufacturers. These cards often come with on-board
memory slots and
hard drive interfaces,
alleviating those tasks from the base Amiga.
The Amiga is not limited to solely the 68k CPU architecture;
although Commodore never shipped one, it is possible to install a
PowerPC coprocessor that can be used by
PowerPC-aware software and libraries, and later the AmigaOne used a
PowerPC CPU instead of a 68k CPU.
Custom chipset
There are three generations of chipsets used in the various Amiga
models. The first is the
OCS,
followed by the
ECS and finally
the
AGA. What all
these chipsets have in common is that they handle
raster graphics, digital audio and
communication between various peripherals (e.g., CPU, memory and
floppy disks) in the Amiga.
Graphics
All Amiga systems can display full-screen animated graphics with
32, 64 (
EHB Mode) or 4096
colors (
HAM Mode). Models with
the AGA chipset (A1200 and A4000) also have 128, 256 and 262144
(
HAM Mode) color modes and a
palette expanded from 4096 to
16.8
million colors.
The Amiga chipset can
genlock — adjust its own screen refresh
timing to match an NTSC or PAL video signal. When combined with
setting transparency, this allows an Amiga to overlay an external
video source with graphics. This ability made the Amiga popular for
many applications, and provides the ability to do
character generation and
CGI effects far more cheaply than
earlier systems. Some frequent users of this ability included
wedding videographers,
TV
stations and their
weather
forecasting divisions (for weather graphics and radar),
advertising channels, music video production, and 'desktop video'.
The
NewTek Video
Toaster was made possible by the genlock ability of the
Amiga.
Sound
The sound chip, named Paula, supports four sound channels (two for
the left speaker and two for the right) with 8-bit resolution for
each channel and a 6-bit volume control per channel. The analog
output is connected to a low-pass filter, which filters out
high-frequency aliases when the Amiga is using a lower sampling
rate (see
Nyquist limit). The
brightness of the Amiga's power LED is used to indicate the status
of the Amiga’s low-pass filter. The filter is active when the LED
is at normal brightness, and deactivated when dimmed (or off on
older A500 Amigas). On Amiga 1000, the power LED had no relation to
the filter's status, a wire needed to be manually soldered between
pins on the sound chip to disable the filter. Paula can read
directly from the system's
RAM, using direct
memory access (DMA), making sound playback without CPU intervention
possible.
Although the hardware is limited to four separate sound channels,
software such as
OctaMED uses
software mixing to allow eight or more virtual channels, and it was
possible for software to mix two hardware channels to achieve a
single 14-bit resolution channel by playing with the volumes of the
channels in such a way that one of the source channels contributes
the most significant bits and the other the least ones.
The quality of the Amiga's sound output, and the fact that the
hardware is ubiquitous and easily addressed by software, were
standout features of Amiga hardware unavailable on PC platforms for
years. Third-party sound cards exist that provide DSP functions,
multi-track direct-to-disk recording, multiple hardware sound
channels and 16-bit and beyond resolutions. A retargetable sound
API called AHI was developed allowing these cards to be used
transparently by the OS and software.
ROM
The classic Amiga Operating System consists of
Kickstart (including System API) and
Workbench. In the Amiga 1000
model, Kickstart is first loaded from a floppy disk, followed by
Workbench, or other bootable disk. Later models hold Kickstart (and
system API) on a ROM, improving start-up times. Models can be
upgraded by changing the ROM.
Several third party vendors produced switchable socket doublers to
allow two ROM chips to plug into the single ROM socket on the
motherboard. This became more popular as later versions of the
Amiga OS suffered some backwards compatibility problems with
earlier Amiga software titles. The effect of these switchable
doublers was a convenient dual boot system, with a choice of two
distinct OS versions via a pre-determined key sequence at reboot,
or via a two way switch installed in the case, depending on the
specific version installed.
The ROMs themselves are generally known as "Kickstart" and start
with version 1.0 (A1000 floppy) and end with Kickstart 3.1. There
are hardware and software packages that can "shadow" Kickstart into
memory. This resulted in faster operation for functions dependent
on the ROM, at the cost of system memory to store the ROM
data.
Peripherals
Many expansion boards were produced for Amiga computers to improve
the performance and capability of the hardware, such as memory
expansions,
SCSI controllers, CPU boards, and
graphics boards. Other upgrades include genlocks, Ethernet cards,
modems, sound cards and samplers, video digitizers, USB cards,
extra serial ports, and IDE controllers.
The most popular upgrades were memory, SCSI controllers and CPU
accelerator cards. These were sometimes combined into the one
device, particularly on big-box Amigas like the A2000, A3000 and
A4000.
Early CPU accelerator cards feature full 32-bit CPUs of the 68000
family such as the
Motorola 68020 and
Motorola 68030, almost always with
32-bit memory and usually with
FPUs and
MMUs or the facility to add them.
Later designs feature the
Motorola
68040 and
Motorola 68060. Both
CPUs feature integrated FPUs and MMUs. Many CPU accelerator cards
also had integrated SCSI controllers.
Phase5 designed the PowerUp boards (BlizzardPPC and CyberstormPPC)
featuring both a 68k (a 68040 or 68060) and a PPC (603 or 604) CPU,
which are able to run the two CPUs at the same time (and share the
system memory). The PPC CPU on PowerUp boards is usually used as a
coprocessor for heavy computations (a powerful CPU is needed to run
for example
MAME, but even decoding
JPEG pictures and
MP3 audio was
considered heavy computation in those years). It is also possible
to ignore the 68k CPU and run
Linux on the PPC
(project Linux APUS), but a PPC-native Amiga OS was not available
when the PPC boards first appeared.

Amiga 4000 (1992)
24-bit graphics cards and video cards were also available. Graphics
cards are designed primarily for 2D artwork production, workstation
use, and later, gaming. Video cards are designed for inputting and
outputting video signals, and processing and manipulating
video.
Perhaps the most famous video card in the North American market was
the
NewTek Video Toaster.
This was a powerful video effects board which turned the Amiga into
an affordable video processing computer which found its way into
many professional video environments. Due to its
NTSC-only design it did not find a market in countries
that used the
PAL standard, such as in Europe.
In PAL countries the
OpalVision card was popular, although
less featured and supported than the Video Toaster. Low-cost
time base correctors
specifically designed to work with the Toaster quickly came to
market, most of which were designed as standard Amiga bus
cards.
Various manufacturers started producing PCI busboards for the A1200
and A4000, allowing standard Amiga computers to use PCI cards such
as Voodoo graphic cards,
Sound Blaster
sound cards, 10/100 Ethernet cards, and TV tuner cards.
PowerPC upgrades with Wide SCSI controllers, PCI busboards with
Ethernet, sound and 3D graphics cards, and tower cases allowed the
A1200 and A4000 to survive well into the late nineties.
Expansion boards were made by
Richmond Sound Design that allow their
show control and
sound design software to communicate with their
custom hardware frames either by ribbon cable or fiber optic cable
for long distances, allowing the Amiga to control up to eight
million digitally controlled external audio, lighting, automation,
relay and voltage control channels spread around a large theme
park, for example. See
Amiga software
for more information on these applications.
Other popular devices:
- Trumpcard 500 Zorro-II SCSI interface.
- A590 SCSI harddisc controller.
- A3070 SCSI tape backup unit with a capacity of 250 MB.
- A2065 Ethernet Zorro-II interface. The
first Ethernet interface for Amiga; uses the AMD Am7990 chip. The same interface chip is
used in DECstation as well.
- Ariadne Zorro II Ethernet interface using AMD Am7990.
- A4066 Zorro II Ethernet interface using smc91c90?.
- X-Surf from Individual Computers using Realtek 8019AS.
- A2060 Arcnet.
Networking
Amiga had three networking interface APIs:
- AS225 - Is the official Commodore TCP/IP stack API with hardcoded drivers
in revision 1 (AS225r1) for the A2065
Ethernet and the A2060 Arcnet interfaces. In revision 2
(AS225r2) the SANA-II interface was used.
- SANA-II — Is a standardized API for hardware of network
interfaces. It uses an inefficient buffer handling scheme, and lack
proper support for promiscuous and
multicast modes.
- Miami Network Interface (MNI) - Is an API that doesn't have the
problems which SANA-II suffers from. It requires AmigaOS v2,04 and higher however. And is closed
source without any support. But the API might be
reimplemented.
Different network media was used:
Models and variants
The "classic Amiga" models were produced from 1985 to 1996. They
are, in order of appearance:
1000,
2000,
500,
1500,
2500,
3000,
3000UX,
3000T,
CDTV,
500+,
600,
4000,
1200,
CD32, and
4000T. The PowerPC based
AmigaOne was later produced from 2002 to 2005. Some
companies have also released Amiga
clones.
The
Amiga 500 was Commodore’s best-selling
Amiga model. Early units, at least, had the words "B52/ROCK
LOBSTER"
silk-screen
printed onto their
printed
circuit board, a reference to the popular song "
Rock Lobster" by the
rock band
The B-52's.
Commodore's two subsequent console style models also carried a
reference to the same band on their motherboards — the
Amiga 600 had "JUNE BUG" (after the song
"Junebug") and the
Amiga 1200 had
"CHANNEL Z" (after "
Channel
Z").
The
Amiga 500+ was the shortest lived
model, replacing the Amiga 500 and lasting only six months until it
was phased out and replaced by the
Amiga
600.
Commodore released three significant upgrades: the
Amiga 2000 in 1987, the
Amiga 3000 in 1990, and the
Amiga 4000 in 1992. These upgrades improved the
platform's graphical abilities, allowing for more colors and
different display modes, and added expansion slots and ports. The
best selling models, however, were the much cheaper but still
versatile console models — the
Amiga
500 (1987) and the
Amiga 1200
(1992).
In 2006,
PC World rated the
Amiga 1000 as the seventh greatest PC of
all time, stating "
Years ahead of its time, the Amiga was the
world's first multimedia, multitasking personal
computer".
AmigaOS 4 systems
AmigaOS 4 is designed for PowerPC Amiga systems and currently runs
on both Amigas equipped with CyberstormPPC or BlizzardPPC
accelerator boards, and on the PPC Teron series based
AmigaOne computers built by
Eyetech under license by Amiga Inc. AmigaOS 4.0 had
been available only in developer pre-releases for numerous years
until the final update was 'released' in December 2006. Due to the
nature of some provisions of the contract between Amiga Inc. and
Hyperion Entertainment the
Belgian-German firm which is developing the OS, the commercial
AmigaOS had only been available licensed to buyers of AmigaOne
motherboards.
AmigaOS 4.0 for Classic Amigas equipped with PPC (Cyberstorm PPC or
BlizzardPPC) accelerator boards was released commercially in
November 2007, prior to this it was available only to developers
and beta-testers. The most recent release AmigaOS is 4.1.
No new hardware has been released since the AmigaOne; however
Acube Systems has entered into an
agreement with Hyperion under which it has ported AmigaOS 4 to its
Sam440 line of PowerPC-based
motherboards.
Amiga hardware clones
Long-time Amiga developer MacroSystem entered the Amiga-clone
market with their DraCo
nonlinear video edit system. It
appears in two versions, initially a tower model and later a cube.
DraCo expanded upon and combined a number of earlier expansion
cards developed for Amiga (VLabMotion, Toccata, WarpEngine,
RetinaIII) into a true Amiga-clone powered by Motorola's
68060 processor. The DraCo can run AmigaOS
3.1 up through AmigaOS 3.9. It is the only Amiga-based system to
support
FireWire for video I/O. DraCo also
offers an Amiga-compatible
ZORRO-II
expansion bus and introduced a faster custom DraCoBus, capable of
30 MB/sec transfer rates (faster than Commodore's
ZORRO-III). The technology was later used in
the Casablanca system, a set-top-box also designed for non-linear
video editing.
In 1998,
Index Information
released the Access, an Amiga-clone similar to the
A1200, but on a motherboard which could fit into
a standard
5 1/4" drive bay. It
features either a
68020 or
68030 CPU, with a redesigned
AGA chipset, and runs
AmigaOS 3.1.
In 2006, two new Amiga-clones using
FPGA based
hardware emulation replacing the Amiga
OCS custom chipset were announced.
The first, the
Minimig, is a personal
project of Dutch engineer Dennis van Weeren. Referred to as "new
Amiga hardware", the original model was built on a
Xilinx Spartan 3 development board, but now a
dedicated board has been demonstrated. The minimig uses the FPGA to
reproduce the custom Denise, Agnus, Paula and Gary chips as well as
both 8520 CIA's and implements a simple version of Amber. The rest
of the chips are reproduced via an actual 68000 CPU, ram chips, and
a PIC for bios control. The design for Minimig was released as Open
Source on July 25, 2007. In December, 2007, an Italian company
Acube Systems announced plans to
commercially produce the original Minimig. In February 2008 Acube
began selling Minimig boards.
The second is the Clone-A system announced by
Individual Computers. As of mid 2007 it
has been shown in its development form, with FPGA-based boards
replacing the Amiga chipset and mounted on an Amiga 500
motherboard.
Operating systems
AmigaOS
At the time of release AmigaOS put an OS that was well ahead of its
time into the hands of the average consumer. It was one of the
first commercially available consumer
operating system for personal computers to
implement
preemptive multitasking. Other features included
combining a
graphical user
interface with a
command-line
interface, allowing long
filenames
permitting
whitespace
and not requiring a
file extension
and the use of information files associated with other files to
store
icons, launch and other
desktop data.
John C. Dvorak stated in 1996 that AmigaOS
"remains one of the great operating systems of the past 20
years, incorporating a small kernel and tremendous multitasking capabilities the likes of which
have only recently been developed in OS/2 and
Windows NT. The biggest
difference is that the AmigaOS could operate fully and multitask in
as little as of address space."
Like other operating systems of the time, the OS lacks
memory protection. This is necessary also
because the
68000 CPU of the first Amiga computers does not include a
memory management unit, and
because there is no way of enforcing use of flags indicating memory
to be shared. Although it speeds and eases
interapplication
communication (programs can communicate by simply passing a
pointer back and forth), the
lack of memory protection made the Amiga OS more vulnerable to
crashes from badly behaving
programs, and fundamentally
incapable of enforcing any form of security model since any program
had full access to the system. Later this memory protection feature
was implemented in
AmigaOS 4.
The problem was somewhat exacerbated by Commodore's initial
decision to release documentation relating not only to the OS's
underlying software routines, but also to the hardware itself,
enabling intrepid programmers who cut their teeth on the Commodore
64 to
POKE the hardware directly, as
was done on the older platform. While the decision to release the
documentation was a popular one and allowed the creation of fast,
sophisticated sound and graphics routines in games and demos, it
also contributed to system instability as some programmers lacked
the expertise to program at this level. For this reason, when the
new
AGA chipset was
released,
Commodore declined
to release documentation for it, forcing most programmers to adopt
the approved software routines.
Following Commodore's bankruptcy, two main clones of AmigaOS were
developed:
MorphOS, which runs on Efika and
Pegasos machines, and the
free and open source AROS project.
Unix and Unix-like systems
Commodore-Amiga produced
Amiga Unix,
informally known as Amix, based on AT&T
SVR4. It supports the
Amiga 2500 and Amiga 3000 and was included with
the
Amiga 3000UX. Among other unusual
features of Amix is a hardware-accelerated windowing system which
can scroll windows without copying data. Amix is not supported on
the later Amiga systems based on
68040 or
68060
processors.
Other, still maintained, operating systems are available for the
classic Amiga platform, including Linux and
NetBSD. Both require a CPU with MMU such as the
68020 with
68851 or full versions of the
68030,
68040 or
68060. There is also a version of
Linux for Amigas with PowerPC accelerator cards.
Debian and
Yellow Dog
Linux can run on the AmigaOne.
There is an official, older version of
OpenBSD. The last Amiga release is 3.2.
Minix 1.5.10 also runs on Amiga.
Emulating other systems
The Amiga is able to emulate other computer platforms ranging from
many 8-bit systems such as the
Sinclair ZX Spectrum, Commodore 64,
Nintendo Game Boy, Nintendo Entertainment System,
Apple II and the
TRS-80, up
to platforms such as the IBM PC, Apple Macintosh and Atari ST.
MAME (the arcade machine emulator) is also
available for Amiga systems with PPC accelerator card
upgrades.
Amiga software
The Amiga was a primary target for productivity and game
development during the late 1980s and early 1990s. Software was
often developed for the Amiga and the
Atari
ST simultaneously, since the ST shared a similar CPU
architecture.
Aminet was created in 1992 and until around
1996, was the largest public archive of software for any
platform.
Bootblock
When an Amiga is reset, the
Kickstart code selects a boot
device (floppy or hard drive), loads the first two sectors of the
disk or partition (the
bootblock), and passes control to
it. Normally this code passes control back to the OS, continuing to
boot from the device or partition it was loaded from. The first
production Amiga, the Amiga 1000, needed to load Kickstart from
floppy disk into 256
kilobytes of RAM
reserved for this purpose, but subsequent Amigas held Kickstart in
ROM. Some games and demos for the
A1000 (notably
Dragon's Lair)
provided an alternative code-base in order to use the extra 256
kilobytes of RAM for data.
A floppy disk or hard drive partition bootblock normally contains
code to load the 'dos.library' (AmigaDOS) and then exit to it,
invoking the GUI. Any such disk, no matter what the other contents
of the disk, was referred to as a "Boot disk" or "bootable disk".
(A bootblock could be added to a disk by use of the "install"
command.)Some entertainment software contains custom bootblocks.
The game or
demo then
takes control of memory and resources to suit itself, effectively
disabling AmigaOS and the Amiga GUI.
The bootblock became an obvious target for
virus writers. Some games or demos that used
a custom bootblock would not work if infected with a bootblock
virus, as the code of the virus replaced the original. The first
such virus was the
SCA virus.
Anti-virus attempts included custom
bootblocks. These amended bootblock advertised the presence of the
virus checker while checking the system for tell-tale signs of
memory resident viruses and then passed control back to the system.
Unfortunately these could not be used on disks that already relied
on a custom bootblock, but did alert users of potential trouble.
Several of them also replicated themselves across other disks,
becoming little more than viruses in their own right.
Boing Ball
The Boing Ball has been synonymous with Amiga since its public
release in 1985. It has been a popular theme in computer
demo effects since the 1950s, when a bouncing
ball demo was released for
Whirlwind computers.
Commodore released a bouncing ball
demo at the 1978
Consumer
Electronics Show, to illustrate the capabilities of the VIC
chip. A similar theme was used by Amiga Corporation to demonstrate
the capabilities of the Amiga computer at the 1984 Winter Consumer
Electronics Show in January 1984. It was a real-time
animation showing a red-and-white spinning ball
(about 1/4 screen size) bouncing up and down and casting a shadow
on a wall behind it. The echoing deep Bong! sound and left-right
motion was added soon after the show was over. Since then, the
Boing Ball became one of the most well-known symbols for Amiga and
compatible computers. Within the context of this tradition of
bouncing ball demos at the Consumer Electronics Show, CBS
Electronics also showed a Bouncing Ball demo for the Atari
VCS/2600, with a spinning and bouncing ball, at the same
event.
The 1984 Boing Ball demo was one of the very first demos shown on
the Amiga. It was specifically designed to take advantage of the
Amiga's custom graphics, achieving a level of speed and smoothness
not previously seen on an affordable computer. The 1984 demo ran
standalone as there was no official DOS operating system and
Intuition was just a glint in RJ Mical's eye at the time. A year
later this demo was converted to operate in an
Intuition Screen, allowing the higher
resolution Amiga Workbench screen to be dragged down to make the
Boing Ball visible from behind, bouncing up above the Workbench
while the Workbench remained fully active. Since the Boing Ball
used almost no CPU time (only to calculate the bounce angles -
animation was handled by playfield vertical and horizontal
scrolling tricks, the rotation animation was done with
color cycling in the graphics chip, and of
course the sound chip handled the sound), this made a particularly
impressive demonstration of multitasking at the time.
Despite its popularity in the Amiga community, the Boing Ball
itself was never officially adopted as a
trademark by
Commodore. The official Amiga
trademark was a
rainbow-colored double
checkmark. After the bankruptcy of
Commodore, the Boing Ball remained in use as one of the symbols for
Amiga-related systems on hundreds of web sites and products by
different companies and individuals.
Amiga community
When Commodore went bankrupt in 1994, there was still a very active
Amiga community, and it continued to support the platform long
after mainstream commercial vendors abandoned it. The most popular
Amiga magazine,
Amiga Format,
continued to publish editions until 2000, some six years after
Commodore filed for bankruptcy. Another magazine,
Amiga Active, was launched in 1999 and was
published until 2001. Interest in the platform is high enough to
sustain a specialist column in the UK weekly magazine
Micro Mart.
Notable historic uses
The Amiga series of computers found a place in early computer
graphic design and television presentation. Below are some examples
of notable uses and users:
In addition, many other celebrities and notable individuals have
made use of the Amiga:
- Andy Warhol, the famous pop artist,
was an early user of the Amiga and appeared at the launch. Warhol
used the Amiga to create a new style of art made with computers,
and he was the author of a multimedia opera called "you are the
one" which represents an animated sequence featuring images of
actress Marilyn Monroe assembled in a
short movie with soundtrack. The video was discovered on two old
Amiga floppies in a drawer in Warhol's studio and repaired in 2006
by the Detroit Museum of New
Art. The pop artist also stated: "The thing I like most
about doing this kind of work on the Amiga is that it looks like my
work in other media."
- Laurence Gartel who is
considered a pioneer of the Digital Art
movement, was the artist who, along with Jeff Bruette, physically taught Andy Warhol how
to use Amiga at its best, due to the fact he was one of the
pioneers using and enjoying Amiga.
- Actor Dick Van Dyke is a
self-described "rabid" user of the Amiga.
- Amigas
were used in various NASA
laboratories
to keep track of multiple low orbiting satellites, and were still
used up to 2003/04 (dismissed and sold in 2006). This is
another example of long lifetime reliability of Amiga hardware, as
well as professional use. Amigas were also used at Kennedy Space
Center to run strip-chart recorders, to format and display data,
and control stations of platforms for Delta rocket launches.
- Artist Jean "Moebius" Giraud credits
the Amiga he bought for his son as a bridge to learning about
"using paint box programs". He uploaded some of his early
experiments to the file sharing forums on CompuServe.
- Tom Fulp is noted as saying he used the
Amiga as his first computer for creating cartoons and
animations.
- London Transport Museum
developed their own interactive multi-media
software for the CD32. The software included a walkthrough
of various exhibits and a virtual tour of the museum.
- The "Weird Al" Yankovic film
UHF contains a spoof of the
computer-animated video of the Dire
Straits song "Money for
Nothing." According to the DVD commentary track, this spoof was
created on an Amiga home computer.
- Rolf Harris used an Amiga to
digitize his hand-drawn art work for animation on his television
series, Rolf's Cartoon Club.
- Todd Rundgren's video "Change
Myself" was produced with Toaster and Lightwave.
- An Amiga 1000 can be seen in the movie Disorderlies in the background running a
heart animation.
- Scottish pop artist Calvin Harris
composed his debut album I Created
Disco with an Amiga 1200.
- Susumu
Hirasawa, a Japanese
Electropop-artist is known
for using Amigas to compose and perform music.
- Electronic musician Max Tundra also
created his three albums with an Amiga 500.
- A black Commodore Amiga 1200 was seen on an episode of Bones,
used as evidence to lead to a murder suspect.
- Tom Berenger's character Gary
Simmons uses an Amiga 500 for his KKK network in the 1988 movie
Betrayed.
Media
Image:Amigacd32.jpg|
Amiga CD32Image:Amiga
600.jpg|
Amiga 600Image:Amiga 1200 with
mouse, drives.jpg|
Amiga 1200
Image:Amiga_Mouse.jpg|Amiga mouse
See also
References
- Commodore-Amiga Sales Figures
- DeMaria and Wilson (2003) ""High Score!: The Illustrated
History of Electronic Games" p.109 ISBN 0-072-23172-6
- [1] Youtube video Commodore advert 1987 -
Celebrities
- [2] Youtube video Commodore advert 1987 - TV spot
version of 20 minute presentation
- Amiga Forever - Amiga Games
- Hyperion Entertainment
- The Big Book of Amiga Hardware [3] [4]
- 090420 amiga-hardware.com
- 090420 amiga-hardware.com
- 090426 amiga-hardware.com
- 090426 amiga.resource.cx
- 090426 amigahistory.co.uk
- 090428 amiga-hardware.com
- 090428 amiga-hardware.com
- 090428 amiga-hardware.com
- 090428 amiga-hardware.com
- 090428 amiga-hardware.com
- 090428 amiga-hardware.com
- 090428 amiga-hardware.com
-
http://www.rollerfink.de/wp-content/rollerfink.blogs.com/photos/uncategorized/img_1518.JPG
- .
- Commodore Amiga 500+
- PC World, The 25 Greatest PCs of All Time
- It's alive!: Ars reviews AmigaOS 4.1, Ars
Technica, September 22, 2008.
- OEM Version of AmigaOS 4.1 for Sam440ep
imminent, Acube Systems, September 17, 2008
- [5]
- [6]
- http://www.amiga.com/amigaos/
- From PC Magazine, October 22, 1996 Inside Track By John C.
Dvorak
- Minix Comp Wisdon
- YouTube video of Boing Ball demo, Boing ball projected on Icosahedron for
handicrafts
- The Lurker's Guide to Babylon 5
- Interview with Matt Gorner
- 'Max Headroom' on TechTV
- For other notable users see Famous Amiga Users at AmigaHistory.
- Amigaworld, January 1986: Retrieved May
2009
- galleriiizu
- Tol Fulp interview
- CD32: The Hyper-Museum Project
- UHF DVD commentary track
External links
- Famous
Amiga Uses
- Amiga,
Inc.
- Amiga
Hardware Database - details of Amiga hardware
- Big
Book of Amiga Hardware - Big Book of Amiga Hardware
- Amiga Lorraine: finally, the next generation
Atari? John J. Anderson, Creative Computing, April 1984
- On the Edge: The Spectacular Rise and Fall of
Commodore Bagnall, Brian (2005), Variant Press, ISBN
0-9738649-0-7.
- The Amiga Guru Book by Ralph Babel, Self Published by
Ralph Babel for Commodore and Amiga in 1989, 1993 ,
- Amiga community
at Amigaworld.net
- FC-Jungle
Memories.. Amiga
Mods in MP3, author's cut