Command & Conquer: Yuri's Revenge
Anachronistic map of Allied and Soviet
*Yuri territory not shown
an expansion pack
to Command & Conquer: Red
developed by Westwood
. The game was released in North America
on October 10, 2001 by EA Games
. The game is centered around the
idea of a shadowy ex-Soviet figure named Yuri
having established a
secret army of his own and posing a threat to the free-will of the
In Command and Conquer: Yuri's Revenge
, the story starts
off assuming the Allies won in Red Alert 2
. The plot is
based around Yuri, the former head of the Soviet Psychic Corps,
coming out of hiding to take over the world by using his Psychic
Dominators. These devices have the power to mind-control everyone
in the world.
begins with a presidential briefing in the White House concerning Yuri and how he has began to begin his
take over of the world through mind control.
the briefing to explain how he plans to take over the world,
telling the American
that he has a network of Psychic Dominators
around the world, which he is now beginning to reveal. One of Yuri's Psychic
Dominators is on Alcatraz
Island in San
Francisco, which Yuri
activates just before ending his transmission to the White
The President immediately calls in an airstrike on
the device, but all the attacking aircraft are shot down, although
one crashes into the nuclear reactor on the island, causing the
device to lose power and to not function. Despite this, Yuri
activates his other Psychic Dominators around the world and the
majority of the planet quickly succumbs to Yuri's
Allied story begins with the player being
sent to San
Francisco to protect
Albert Einstein’s Time Machine, which the Allies plan to use to
go back in time and prevent Yuri’s Psychic Dominators, devices with
the power to mind-control everyone in the world, from ever coming
But the Time Machine does not have enough power to
operate, so the player must capture power plants in the city. Once
enough power plants have been captured, the player successfully
goes back in time, but arrives at the time that Soviet forces
are first invading San
Francisco. Despite this, the Allies repulse the Soviet invasion and destroy the Psychic Dominator on
Alcatraz Island while it is still under construction.
this surprising victory, the plans of both the Soviets and Yuri are
thrown into disarray and both factions are shocked.
Commander then goes to Los Angeles, which has fallen under Yuri’s control.
Allied intelligence has revealed that Yuri has not only
mind-controlled most of the population but also has built several
Grinders, which are structures that can break down any substance
into its raw materials to fund Yuri’s war effort. The Grinders and
the rest of Yuri’s forces in the city are destroyed and Los Angeles
is freed. With this vital loss, Yuri is forced to look for a new
source of income, and finds the chairman of the Massivesoft
Corporation (parodies of Bill Gates
the Microsoft Corporation
in Seattle. After receiving a plea from the CEO,
, who is still alive in this alternate
timeline, orders the player to Seattle to free the Massivesoft
Corporation and its CEO and to destroy the nuclear missile silo
that Yuri had constructed in the city. The
nuclear missile silo is quickly destroyed and the Massivesoft
Campus is liberated. No longer being forced to fund Yuri’s war
effort, the CEO of the Massivesoft Corporation makes a "healthy
donation” to the Allied war effort as thanks.
midst of these great victories, Yuri has captured Professor Albert
Einstein and is forcing him to work on the Psychic Dominator at a
base near the Great Pyramid (although Lieutenant
Eva Lee calls the Great Pyramid the “Large Pyramid” while
briefing the player) so it can come online sooner.
Commander quickly goes to Egypt and frees
Einstein before destroying Yuri’s Psychic Dominator and base
Now in a very desperate situation, Yuri plans to
kidnap several world leaders and replace them with mindless clones
loyal to Yuri. By orders from General Carville, the player
goes to Sydney, Australia, where Yuri’s cloning facility is
located, and promptly destroys Yuri’s cloning facility and the rest
of his forces.
Even though the Allies have been fighting two enemies on several
fronts, the Soviets have been defeated and Yuri's armies are now
beginning to fall back. Wishing to bring the war against Yuri to a
quick conclusion, the Allies and Soviets are considering joining
forces. In order for this to happen, though, a treaty must be
ratified and signed by both sides, which will take place at a
location. But while informing the player of this,
Lieutenant Lee falls under Yuri’s mind-control and tells Yuri that
the top secret meeting will be taking place at the Parliament
Building in London, England.
this critical information now known to the enemy, General Carville
bluntly orders the Commander to go to London and defend the
Parliament Building at all costs. With the Commander’s protection,
the treaty is ratified and signed and Soviet forces soon join the
battle and Yuri’s London base is completely destroyed.
Meanwhile, Allied intelligence has
determined that Yuri has one last Psychic Dominator and a massive
base on the Antarctic
Peninsula, which he plans to use to launch a final assault on
the world. The Allied forces quickly para-drop a team
of engineers into Tierra del Fuego to repair an abandoned Soviet base there.
Once a Soviet radar is set up at the base, a small Allied force is
teleported into Antarctica using the Chronosphere, a device with
the ability to transport troops anywhere in the world. An Allied
base is set up in Antarctica and Yuri’s base is totally annihilated
and every last one of Yuri’s forces are destroyed.
With Yuri now defeated, he is locked away in a specially designed
cell that Albert Einstein created, a Psychic Isolation Chamber,
where he "won't be able to mind-control a fly”. At that moment, the
timelines of Red Alert 2
and Yuri's Revenge
to merge. As Professor Einstein explains, “One series of events
must take precedence over the other.” The alternate timeline
becomes the new reality, and General Carville is still alive and
Yuri's attack never takes place.
Soviet story begins
with the remnants of the Soviet leadership discovering
of the Allied plan to go back in time. The Soviet high
command realizes that if they capture the Allied Time Machine in
Francisco, the Soviet
Union could regain its former power.
A Soviet strike team
goes into San Francisco and manages to capture the Allied Time
machine. But the Time Machine does not have enough power, so the
player must capture four power plants in the city. Once enough
power plants are under Soviet control, the player goes back in
time, but due to the efficiency of Soviet engineers the machine
travels back in time too much, to the time of the dinosaurs
. The player must defend the Time Machine
from attacking Tyrannosaurus Rexes
until it recharges. After the Time Machine is recharged, the player
arrives at the time that Soviet
are first invading San Francisco. The player quickly
assumes command of the Soviet base in the city and then destroys
the Psychic Dominator, a device with the power to mind-control
everyone in the world, while it is still under construction on
successful time shift, the Soviet forces from the future take
special papers back to Moscow to inform
the Soviet leadership of how the Soviets lost the war and of the
threat Yuri poses.
Premier Alexander Romanov tells the Commander to go to the
Forest in Germany and destroy Einstein’s laboratory and
prototype Chronosphere, a device with the ability to transport
troops anywhere in the world.
The Commander promptly
destroys this potential Allied threat before it can become a real
problem, causing the Allies to retreat on all fronts.
Meanwhile, Soviet intelligence has
discovered that Yuri has built a Psychic Beacon, a device that can
mind-control the population of entire cities, in London, England and, as a result, the Allied forces there now fight
To stop this, the player goes to London and frees
the Allies from Yuri’s mind-control. It is revealed that Yuri has
created a base and Psychic Dominator in London, but the player soon
destroys Yuri’s forces in the area.
after this victory, Premier Romanov’s plane was shot down over
The “Comrade General” is sent to the city
to locate and rescue Romanov before Yuri does. Romanov is found,
who appears to be having a great time, and is brought to the only
airport in the area after it is brought under Soviet control.
Romanov rescued, the Commander then proceeds to an uncharted island
in the Pacific
Ocean where Yuri has set up a submarine base.
After landing on the island, the Commander destroys Yuri’s
submarine base and all his remaining forces.
After the battle is over, it is revealed that Yuri also had a
launch facility on the island, which still has a rocket ready for
launch that is programmed to go to the Moon
The Soviets use this rocket to send forces, led by the player, to
the Moon where they destroy Yuri’s base, which he planned to go to
after he was in control of the world.
After losing on all fronts, Yuri has taken refuge in a castle in
his ancestral home of Transylvania. Premier Romanov orders the
player to Yuri’s hideout and to “crush him beneath the stones”.
Once in Transylvania, it is discovered that Yuri has built two
Psychic Beacons, which he uses to control captured Allied and
Soviet troops. The player then sets up a base and launches a
massive attack on Yuri’s forces. The castle is successfully
destroyed and Yuri is assumed to have been defeated once and for
However, Yuri had survived the destruction of his castle in the
dungeon. A special transmission from Yuri shows that he had
captured the Time Machine, and now it seems that “the world and all
its history is [Yuri’s] to command and conquer”. But this is
thwarted by Lieutenant
, who quickly changes the destination of the Time Machine
to the time of the dinosaurs and depleting all the power reserves
of the Time Machine. Yuri is stranded in time and is implied that
he is eaten by a Tyrannosaurus rex
With Yuri's destruction assured, the Soviets take complete control
of the world and begin to expand communism
into the far reaches of space.
Cast and characters
In Command & Conquer: Yuri's Revenge
, there are a wide
array of characters portrayed through Full Motion Videos. The main
characters in the game are Lt. Eva, Lt. Zofia, Premier Alexander
Romanov, Professor Albert Einstein, President Michael Dugan,
General Carville, Yuri
and Agent Tanya Adams. All of the characters on the Allied and
Soviet sides have a hatred for Yuri and do all they can to assist
in the demise of the madman. As they go back in time, Yuri tries to
either capture or mind control several characters to do his bidding
and compromise that sides defences. However, every time a response
is able to swiftly ensure no damage was done.
role in the game, Premier Alexander Romanov and President Michael
Dugan are the leaders of the Soviet Union and the United States of America.
Lt. Eva and Lt. Zofia are the debriefing
and intelligence gatherers of both sides. Their mission is to
assist the commander (the player) in knowing what exactly the
mission is and where. General Carville and Tanya Adams are both in
the military of the United States. Carville is a top ranking
General who is a major force against Yuri and Tanya Adams is a
special forces agent. Their efforts are key to the demise of Yuri.
Lastly, Yuri is the main antagonist
the game. In both campaigns, he is defeated, in one by a dinosaur,
and he is captured in the other one by combined Allied and Soviet
main character in the game.
The gameplay for Yuri's Revenge is very similar to that of its
predecessor, Command & Conquer: Red
. The object of the game is to gather resources
while training an army to defend the player's base and attack the
player's enemies. This game, like real-time strategy
games in general,
requires much multi-tasking to ensure a victory.
Several new units have been added to the Allied and Soviet armies,
and an entirely new set of units and buildings have been created
for Yuri's army. His units generally rely on mind control abilities
and cunning rather than brute force. The multiplayer community has
established Yuri to be superior to the other factions at all levels
of play, due primarily to his unique ability to immobilize entire
advancing armies with Magnetrons and Masterminds. Many have gone so
far as to ban Yuri's forces from matches altogether for their
unbalancing effect. The Allies gain some key units, the anti-tank
Guardian GI, the versatile Battle Fortress, and the Navy SEAL
. (a mission unit from Red Alert 2) The
Soviet additions have only a small impact on their overall
strategy, but the game now allows them to produce their heavier
tanks at the same speed as the Allies and Yuri, rather than a rate
relative to price.
Yuri's Revenge has received mostly positive reviews. IGN
gave the game 8.6 out of 10, saying that it "gives a
really excellent game some really impressive enhancements." The
lack of a single player campaign for Yuri's army was noted as a
said that "All its new
features combine to make Yuri's Revenge ideal or even downright
necessary for anyone who enjoyed Red Alert 2." , and awarded 8.5
out of 10. GameRankings
average score of 85% based on 31 reviews.
Gameplay of Mental Omega.
is an unofficial expansion modification
(mod) of Command and
Conquer: Yuri's Revenge
. It adds a number of new units to the
game, as well as three new campaigns, one for each of the armies
present in the game. It also makes changes to the game's A.I.
, making it behave more human.
The plot centers around the return of Yuri and his attempt to
conquer the world using a new weapon called the Mental Omega.
is another expansion mod for Command and
Conquer: Yuri's Revenge
. Like other mods, it adds many units
to the gameplay and makes changes to the games A.I.
A notable change made by
is the inclusion of the Volkov
unit, not used in the
retail game - despite being the main feature of the Command & Conquer: Red
retail box cover art.
oriented, Deezire does not add any single player missions, so it
has no accompanying story line. It does, however, offer background
info on each new unit added to the game, such as the circumstances
that led to the units creation and introduction into the Command & Conquer
"Command & Conquer Yuri's Revenge" Retrieved on 11-6-07