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Dead Rising 2 is an upcoming survival horror video game with action adventure and role-playing game elements. The game is the sequel to the 2006 video game, Dead Rising. It is being developed by Blue Castle Games and will be distributed by former developer Capcom. Original Dead Rising team members will return to create the game, including Keiji Inafune, head of Research & Development at Capcom. The game will be released in the first quarter of 2010 for the Xbox 360, PlayStation 3, and Microsoft Windows platforms.


The game is set a few years after the events of the original Dead Rising. The zombie parasite that originated in Santa Cabeza has spread all over the United States. The game will take place in the fictional city of Fortune City, which is modelled after the real-life city of Las Vegasmarker, Nevadamarker. Chuck Greene, a former national motocross champion, is somehow caught in the middle of the zombie apocalypse in Fortune City. Just like Frank West (the hero from the original Dead Rising), Chuck must survive through every zombie horde he gets into as well as psychopaths and rescue surviving civilians. Among the survivors is Chuck's own daughter, which serves as his primary motivation for battling the undead. Inafune mentioned in an interview that part of Chuck's quest will force him to participate in the violent game show, "Terror is Reality".


An early design of the protagonist and player character of Dead Rising 2, Chuck Greene

The gameplay remains similar to Dead Rising with the player controlling protagonist Chuck Greene as he fights off hordes of zombies while accomplishing specific missions. The game will include several new objects that can be used to attack the zombies. The number of zombies which can be seen onscreen at any one time has also been dramatically increased from 800 in the original to roughly 6,000. According to Inafune, the new protagonist will be more "interesting" than the previous hero, Frank West.

There will also be a greater variety of missions for the player to undertake, and the sequel will retain the original's time management mechanic. However, the original game's photography mechanic will not be present in Dead Rising 2.


Speaking at CAPTIVATE '09, Keiji Inafune confirmed that Dead Rising 2 will include multiplayer, but refused to state what the mode would entail. "We’re at a point in game history that you need to have some form of multiplayer component in a game. Single-player alone is not going to cut it. So rest assured we are going to put multiplayer in the game, but I can’t go into specifics about what type of multiplayer as that directly relates to some of the game systems that we don’t want to talk about at this event. It will be online multiplayer, so keep that in mind." Multiplayer confirmed for Dead Rising 2

Laura Scholl earlier stated, "In my 'During the Dead Rising 2' presentation at GDC this past Friday, while I was describing how Blue Castle is using mental mill technology in character development, I mistakenly referred to the game as multiplayer instead of multiplatform. I apologize for the confusion. The game is indeed multiplatform and Blue Castle has done an amazing job creating incredibly photorealistic characters—from their skin tone to their clothing—in heavily populated and complex levels throughout the game. Gamers are going to be thrilled with how the game feels, looks and plays." Kotaku - Oh, So Dead Rising 2 Might NOT Have Multiplayer

During the 2009 Tokyo Game Show, Capcom revealed that the multiplayer of Dead Rising 2 will take the form of a reality TV show called "Terror is Reality" in which players will act as contestants in a fictitious gameshow. Up to four players are available in multiplayer, where they compete against each other for the most kills inside an arena full of undead. Players will be able to use weapons and vehicles including human-sized hamster balls and chainsaw-equipped motorcycles. They also will be able to prevent other players from scoring by using various forms of "dirty" tactics. The multiplayer mode has been compared to the television show American Gladiators.


The sequel was announced on February 9, 2009, confirming earlier rumors of the game's existence, as well as a viral video for the game. The developers Blue Castle Games will be working with Keiji Inafune, the game's producer and Capcom's global head of research and development, along with other Dead Rising team members.

In March 2009, in an interview with website, Chris Kramer mentioned that Dead Rising 2 would be released in fiscal year 09/10 (April 1, 2009 until March 31, 2010)

See also


  2. Dead Rising 2 will have most rendered characters ever, Griffin McElroy Mar 28th 2009 .

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