A
recording studio is a facility for
sound recording. Ideally,
the space is specially designed by an
acoustician to achieve the desired acoustic
properties (sound diffusion, low level of reflections, adequate
reverberation time for the size of the ambient, etc.). Different
types of studios record bands and artists,
voiceovers and music for television shows,
movies, animations, and commercials, and/or even record a full
orchestra. The typical recording studio consists of a room called
the "studio", where instrumentalists and vocalists perform; and the
"control room", which houses the equipment for recording, routing
and manipulating the sound. Often, there will be smaller rooms
called "isolation booths" present to accommodate loud instruments
such as drums or electric guitar, to keep these sounds from being
audible to the
microphones that are
capturing the sounds from other instruments or vocalists.

Watching a trumpet player from the
control room, during a recording.
Design and equipment
Recording studios generally consist of three rooms: the studio
itself, where the sound for the recording is created (often
referred to as the "live room"), the control room, where the sound
from the studio is recorded and manipulated, and the machine room,
where noisier equipment that may interfere with the recording
process is kept. Recording studios are carefully designed around
the principles of room
acoustics to create
a set of spaces with the acoustical properties required for
recording sound with precision and accuracy. This will consist of
both room treatment (through the use of
absorption and
diffusion materials on the surfaces of the
room, and also consideration of the physical dimensions of the room
itself in order to make the room respond to sound in a desired way)
and
soundproofing (to provide sonic
isolation between the rooms). A recording studio may also include
additional rooms, such as a vocal booth - a small room designed for
voice recording, as well as one or more extra control rooms.
Equipment found in a recording studio commonly includes:
Equipment may also include:
Digital audio workstations
General purpose computers have rapidly assumed a large role in the
recording process, being able to replace the
mixing consoles,
recorders,
synthesizers,
samplers and sound effects
devices. A computer thus outfitted is called a
Digital Audio Workstation, or DAW.
Popular audio-recording software includes
Digidesign,
FL Studio,
Pro Tools—the industry standard for most
studios.
Cubase and
Nuendo both by
Steinberg,
MOTU Digital
Performer—the standard for MIDI. Other software applications
include
Ableton Live,
Cakewalk SONAR,
ACID
Pro, Apple
Logic Studio,
Adobe Audition,
Audacity, and
Ardour.
Current software applications are more reliant on the audio
recording hardware than the computer they are running on, therefore
typical high-end computer hardware is less of a priority. While
Apple
Macintosh is common for studio
work, there is a breadth of software available for
Microsoft Windows and
Linux. A sizeable portion of both commercial and home
studios can be seen running PC-based
multitrack audio software.
If no
mixing console is used and all
mixing is done using only a keyboard and mouse, this is referred to
as
mixing in the box.
Project studios
A small, personal recording studio is sometimes called a project
studio or
home studio. Such studios often cater to
specific needs of an individual artist, or are used as a
non-commercial hobby. The first modern project studios came into
being during the mid 1980s, with the advent of affordable
multitrack recorders,
synthesizers and
microphones. The phenomenon has flourished with
falling prices of
MIDI equipment and
accessories, as well as inexpensive
digital hard-disk recording
products.
Recording drums and electric guitar in a home studio is
challenging, because they are usually the loudest instruments.
Conventional drums require sound isolation in this scenario, unlike
electronic or sampled drums. Getting an authentic electric guitar
amp sound including power-tube distortion requires a power
attenuator (either power-soak or power-supply based) or an
isolation box or booth. A convenient compromise is amp simulation,
whether a modelling amp, preamp/processor, or software-based guitar
amp simulator. Sometimes, musicians replace loud, inconvenient
instruments such as drums, with keyboards, which today often
provide somewhat realistic
sampling.
Isolation booth
An
isolation booth is a standard small room in a recording
studio, which is both soundproofed to keep out external sounds and
keep in the internal sounds and like all the other recording rooms
in sound industry it is designed for having a lesser amount of
diffused reflections from walls to make a good sounding room. A
drummer, vocalist, or guitar speaker cabinet, along with
microphones, is acoustically isolated in the room. A professional
recording studio has a
control room, a large
live
room, and one or more small
isolation booths. All
rooms are soundproofed such as with double-layer walls with dead
space and insulation in-between the two walls, forming a
room-within-a-room.
There are variations of the same concept, including a portable
standalone isolation booth, a compact guitar speaker isolation
cabinet, or a larger guitar speaker cabinet isolation box.
A
gobo panel achieves the same idea to a much more
moderate extent; for example, a drum kit that is too loud in the
live room or on stage can have
acrylic
glass see-through gobo panels placed around it to deflect the
sound and keep it from bleeding into the other microphones,
allowing more independent control of each instrument channel at the
mixing board.
All rooms in a recording studio may have a reconfigurable
combination of reflective and non-reflective surfaces, to control
the amount of reverberation.
History
1890s to 1930s
In the era of acoustical recordings (prior to the introduction of
microphones, electrical recording and amplification), the earliest
recording studios were very basic facilities, being essentially
soundproof rooms that isolated the performers from outside noise.
During this era it was not uncommon for recordings to be made in
any available location, such as a local ballroom, using portable
acoustic recording equipment.
In this period, master recordings were made using a direct-to-disc
cutting process. Performers were typically grouped around a large
acoustic horn (an enlarged version of the familiar
phonograph horn). The acoustic energy from the
voices and/or instruments was channeled through the horn's
diaphragm to a mechanical cutting lathe located in the next room,
which inscribed the signal as a modulated groove directly onto the
surface of the master cylinder or disc.
Following the invention and commercial introduction of the
microphone, the electronic
amplifier, the
mixing
desk and the
loudspeaker, the
recording industry gradually converted to electric recording, and
by 1925 this technology had replaced mechanical acoustic recording
methods for such major labels as
RCA
Victor and
Columbia, and by
1933 acoustic recording was completely disused.
1940s to 1970s

Siemens Sound Studio ca. 1956.
Electrical recording was common by the early 1930s, and mastering
lathes were now electrically powered, but master recordings still
had to be cut direct-to-disc. In line with the prevailing musical
trends, studios in this period were primarily designed for the live
recording of symphony orchestras and other large instrumental
ensembles. Engineers soon found that large, reverberant spaces like
concert halls created a vibrant acoustic signature that greatly
enhanced the sound of the recording, and in this period large,
acoustically "live" halls were favored, rather than the
acoustically "dead" booths and studio rooms that became common
after the 1960s.
Because of the limits of the recording technology, studios of the
mid-20th century were designed around the concept of grouping
musicians and singers, rather than separating them, and placing the
performers and the microphones strategically to capture the complex
acoustic and harmonic interplay that emerged during the
performance. Modern
sound stages still
sometimes use this approach for large
film
scoring projects today.
Because of their superb acoustics, many of the larger studios were
converted churches. Examples include
George Martin's
AIR
Studios in London, the famed Columbia Records 30th Street
Studio in New York City (a converted Armenian church, with a
ceiling over 100 feet high), and the equally famous
Decca Records Pythian Temple studio in New
York (where artists like
Louis Jordan,
Bill Haley and
Buddy Holly were recorded) which was also a
large converted church that featured a high, domed ceiling in the
center of the hall.
Electric recording studios in the mid-20th century often lacked
isolation booths, baffles, and sometimes even speakers, and it was
not until the 1960s, with the introduction of the high-fidelity
headphones that it became common practice
for performers to use headsets to monitor their performance during
recording and listen to playbacks.
It was difficult to isolate all the performers—a major reason that
this practice was not used was simply because recordings were
usually made as live ensemble 'takes' and all the performers needed
to be able to see each other and the ensemble leader while playing.
The recording engineers who trained in this period learned to take
advantage of the complex acoustic effects that could be created
through "leakage" between different microphones and groups of
instruments, and these technicians became extremely skilled at
capturing the unique acoustic properties of their studios and the
musicians in performance.
Facilities
like the Columbia Records 30th Street Studio in New York and
EMI's Abbey Road Studio
in London were renowned for their 'trademark'
sound—which was (and still is) easily identifiable by audio
professionals—and for the skill of their staff
engineers.
The use of different kinds of
microphones
and their placement around the studio was a crucial part of the
recording process, and particular brands of microphone were used by
engineers for their specific audio characteristics. The
smooth-toned ribbon microphones developed by the
RCA company in the 1930s were crucial to the 'crooning'
style perfected by
Bing Crosby, and the
famous
Neumann U47
condenser microphone was one of the
most widely used from the 1950s. This model is still widely
regarded by audio professionals as one of the best microphones of
its type ever made.
Learning the correct placement of microphones was a major part of
the training of young engineers, and many became extremely skilled
in this craft. Well into the 1960s, in the classical field it was
not uncommon for engineers to make high-quality orchestral
recordings using only one or two microphones suspended above the
orchestra.
In the 1960s, engineers began experimenting with placing
microphones much closer to instruments than had previously been the
norm. The distinctive rasping tone of the horn sections on the
Beatles recordings "
Good Morning Good Morning" and
"
Lady Madonna" were achieved by having
the saxophone players position their instruments so that
microphones were virtually inside the mouth of the horn.
The unique sonic characteristics of the major studios imparted a
special character to many of the most famous popular recordings of
the 1950s and 1960s, and the recording companies jealously guarded
these facilities. According to sound historian David Simons, after
Columbia took over the 30th Street Studios in the late 1940s,
A&R manager
Mitch Miller issued a standing order that the
drapes and other fittings left by the previous occupants were not
to be touched, and the cleaners had specific orders never to mop
the bare wooden floor for fear it might alter the acoustic
properties of the hall.
There were several other features of studios in this period that
contributed to their unique "sonic signatures". As well as the
inherent sound of the large recording rooms, many of the best
studios incorporated specially-designed
echo chambers, purpose-built rooms which were
often built beneath the main studio.
These were typically long, low rectangular spaces constructed from
hard, sound-reflective materials like concrete, fitted with a
loudspeaker at one end and one or more microphones at the other.
During a recording session, a signal from one or more of the
microphones in the studio could be routed to the loudspeaker in the
echo chamber; the sound from the speaker reverberated through the
chamber and the enhanced signal was picked up by the microphone at
the other end. This echo-enhanced signal—which was often used to
'sweeten' the sound of vocals—could then be blended in with the
primary signal from the microphone in the studio and mixed into the
track as the master recording was being made.
Special equipment was another notable feature of the "classic"
recording studio. The biggest studios were owned and operated by
large media companies like RCA, Columbia and EMI, who typically had
their own electronics research and development divisions that
designed and built custom-made recording equipment and mixing
consoles for their studios.
Likewise, the smaller independent studios were often owned by
skilled electronics engineers who designed and built their own
desks and other equipment. A good example of this is the famous
Gold Star Studios in Los Angeles,
the site of many famous American pop recordings of the 1960s.
Co-owner David S. Gold built the studio's main mixing desk and many
additional pieces of equipment and he also designed the studio's
unique trapezoidal echo chambers.
During the 1950s and 1960s the sound of pop recordings was further
defined by the introduction of proprietary sound processing devices
such as equalizers and compressors, which were manufactured by
specialist electronics companies. One of the best known of these
was the famous
Pultec equalizer, which was
used by almost all the major commercial studios of the time.
With the introduction of
multi-track recording, it became
possible to record instruments and singers separately and at
different times on different tracks on tape, although it was not
until the 1970s that the large recording companies began to adopt
this practice widely, and throughout the Sixties many "pop"
classics were still recorded live in a single take.
After the Sixties the emphasis shifted to isolation and
sound-proofing, with treatments like echo and reverberation added
separately during the mixing process, rather than being blended in
during the recording. One regrettable outcome of this trend, which
coincided with rising inner-city property values, was that many of
the largest studios were either demolished or redeveloped for other
uses.
In the mid 20th century, recordings were
analog, made on ¼-inch or ½-inch
magnetic tape, with
multitrack recording
reaching 8 tracks in the 1950s, 16 in 1968, and 32 in the 1970s.
The commonest such tape is the 2-inch analog, capable of containing
up to 24 individual tracks. Generally, after an audio mix is set up
on a 24-track tape machine, the signal is played back and sent to a
different machine, which records the combined signals (called
printing) to a ½-inch 2-track stereo tape, called a
master.
Before digital recording, the total number of available tracks onto
which one could record was measured in multiples of 24, based on
the number of 24-track tape machines being used. Most recording
studios now use
digital recording
equipment, which limits the number of available tracks only on the
basis of the
mixing console's or
computer hardware interface's capacity.
Analog tape machines are still well sought, for some purists label
digitally recorded audio as sounding too harsh, and the scarcity
and age of analog tape machines greatly increases their value, as
does the fact that many audio engineers still insist on recording
only to analog tape. This harshness is incorrectly attributed by
some of them to the belief that digital recording will sample a
sound wave many times per second allowing an illusion of solid
sound waves to be created, where in contrast analog tape captures a
sound wave in its entirety.
However, others simply argue that the lack of high frequency noise
and the higher fidelity of the digital medium make the recorded
higher frequencies more prominent, which results in such perceived
harshness in contrast to analog recording. Still others point to
problems of early digital recordings caused by the inexperience of
sound engineers with the new medium as the cause for critics to the
digital systems. Finally, another possibly relevant effect derives
from the fact that, since CD-quality audio uses a
sampling rate of 44.1 kHz, no frequencies
above the
Nyquist frequency of
22050 Hz are acceptable for recording (otherwise,
aliasing occurs). Because of that, very steep
low-pass filters are used on
frequencies above 20 kHz (the theoretical limit of human hearing)
that may introduce slight distortions into the audible-range
signal. This is one of the several reasons for the push on high-end
equipment towards higher sampling rates, such as 48 kHz (used in
video production), 88.2 kHz, 96 kHz
and even 192 kHz.
Radio studios
Radio studios are very similar to recording studios, particularly
in the case of production studios which are not normally used
on-air. This type of studio would normally
have all of the same equipment that any other audio recording
studio would have, particularly if it is at a large station, or at
a combined facility that houses a station group.
Broadcast studios also use many of the same principles such as
sound isolation, with adaptations suited to the live on-air nature
of their use. Such equipment would commonly include a
telephone hybrid for putting
telephone calls on the air, a
POTS codec for receiving
remote broadcasts, a
dead air alarm for detecting
unexpected
silence, and a
broadcast delay for dropping anything from
coughs to
profanity.
In the U.S.,
FCC-
license stations also must have an
Emergency Alert System
decoder (typically in the studio), and in the case of full-power
stations, an encoder that can interrupt programming on all channels
which a station transmits in order to broadcast urgent
warnings.
Computer are also used for playing
ad,
jingles,
bumper,
soundbites, phone calls,
sound effects,
traffic and
weather report, and
now full
broadcast automation
when nobody is around. For
talk shows, a
producer and/or assistant in a control room runs the show,
including
screening calls and
entering the
caller' names and subject
into a
queue, which the
show's host can see and make a proper
introduction with.
Radio contest
winners can also be edited
on the fly and
put on the air within a minute or two after they have been recorded
accepting their prize.
Additionally, digital mixing consoles can be interconnected via
audio over Ethernet, or split
into two parts, with inputs and outputs wired to a rackmount
audio engine, and one or more control
surfaces (mixing boards) and/or computers connected via
serial port, allowing the producer or the talent
to control the show from either point. With
Ethernet and
audio over
IP (live) or
FTP (recorded), this also
allows
remote access, so that
DJs can do shows from a home studio via
ISDN or the
Internet.
Additional outside audio connections are required for the
studio/transmitter link for
over-the-air stations,
satellite dishes for sending and receiving
shows, and for
webcasting or
podcasting.
See also
External links